November 13, 2012 - Tinytouchtales
We want to push out a short update on what is happening right now! We’ve submitted update 1.0.3 for Super Zombie Tennis. This updates includes some Gameplay improvements to make the Game easier and a little bit less punishing. Volleys and Serves should be easier now and a missed Ball can’t leave the Bottom of the Screen anymore, thus making it still a valid shot. We also made the whole game playable again, but introduced some iAds that can be deactivated by inApp-Purchase.
Our Interactive-Story Project is still in a very early phase. Wiebke did some really nice illustrations already and i did some Prototyping on the Mini-Games. Maybe we can show some of the Illustrations very soon.
Meanwhile we thought about the upcoming Holiday-Season. As i have a lot of started/unfinished prototypes in my “Treasure-Chest”, we thought of taking one of the smaller ones and completing it before the Holidays. It’s a small Matching-Game which can be played in a Timed or an Endless-Mode. A lot of inspiration came from Eliss one of the very first brilliant iPhone Games. This screenshot shows a very rough prototype version.
Stay tuned for some updates!